Elements is a next-generation cloud computing platform designed specifically to meet the ever-increasing demands of game developers wishing to enable connected functionality in their products. As a whole package, Elements provides a one-stop solution enabling app/game developers to rapidly develop, prototype, and deploy connected features of a majority of apps on the market.
Elements is loosely divided into two subsystems:
- A set of RESTful APIs and web-based tools for managing the underlying system. Such APIs allow for user management, SSO, inventory management, and other back office administration tasks.
- A low-latency container capable of executing cloud functions that, unlike competitors, can persist state indefinitely with minimal computational and memory overhead.
- Patrick Twohig
- Keith Hudnall
- Samuel Kahn
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