Ryz
Client: IKIN
The Ask: Namazu Studios was contracted by our client IKIN to help develop the backend and hardware integration for Ryz, the world’s first mobile, headset-free holographic display. A handheld device that lets users seamlessly transition between augmented, virtual, and extended reality experiences.
Year: 2019
Our services
Al and Machine Learning algorithms for image and pattern recognition.
Cross-platform native libraries built in C/C++ supporting Windows, OSX, Linux, Android, and iOS with a common API
A proprietary communication protocol allowing game developers to interface their titles with devices in the field.
Developed Unity wrappers around a native C/C++ library to enable hardware communication.
Leveraged hardware cryptography to enable DRM so the SDK could reject counterfeit devices.