Mobile holographic display

Ryz

Client: IKIN

The Ask: Namazu Studios was contracted by our client IKIN to help develop the backend and hardware integration for Ryz, the world’s first mobile, headset-free holographic display. A handheld device that lets users seamlessly transition between augmented, virtual, and extended reality experiences.

Year: 2019

Mobile holographic display

Our services

Al and Machine Learning algorithms for image and pattern recognition.

Cross-platform native libraries built in C/C++ supporting Windows, OSX, Linux, Android, and iOS with a common API

A proprietary communication protocol allowing game developers to interface their titles with devices in the field.

Developed Unity wrappers around a native C/C++ library to enable hardware communication.

Leveraged hardware cryptography to enable DRM so the SDK could reject counterfeit devices.