Build. Ship. Win.

A hands-on accelerator for ambitious indie developers ready to turn their game into a commercial success.

Built for Builders.

We’ve lived the indie dev struggle. This is the support we wished we had.

Indie teams grind. You wear too many hats, make too few connections, and waste months chasing traction. Our accelerator eliminates that chaos — with a structured system designed to scale your studio, not your stress.

We work with:

  • Solo devs or small teams — from concept to polish.

  • Projects with real ambition — not hobby games.

  • Builders ready to commit — not dabblers.

What you get

End-to-end support that turns promising projects into funded, published, and profitable games.

📈 Business Development & Representation

We represent your title at major industry events and open doors with publishers, platform reps, and funders — so you can keep building.

🌐 Online Visibility & Discovery

SEO-driven listings, community placements, and wishlisting momentum across platforms like Steam, IndieDB, and Itch.io.

🧠 Engineering & Open Source Credibility

Leverage our Elements open-source backend with hands-on technical support. You’ll be credited as a contributor — giving your team long-term visibility and reputation.

📣 Ongoing Marketing + Launch Campaigns

We include your project in our owned marketing (newsletters, socials, press). Every game gets a dedicated PR campaign with guaranteed outreach.

🎮 Console Publishing

We handle the complex console publishing pipeline — certs, submissions, and logistics for Xbox, PlayStation, and Switch.

💰 Strategic Monetization & Launch Planning

From pricing to go-to-market sequencing, we architect the commercial model and rollout plan to fit your game and your goals.

🧩 Flexible Partnership Model

We take on risk with you. If you’re early-stage or underfunded, we offer high-rev-share models to lower upfront cost. More advanced? Opt for flat fees or lower rev share.

Our Aim

We're here to help you win.

Most indies fail at monetization, distribution, or visibility. We’re not here for “cool projects.” We’re here to win.

The average indie team that ships earns $1M+ in year one (VGI 2024). That’s the benchmark we aim to exceed. We give you a path to reach real revenue and long-term growth — not vanity metrics.

Real Support. No Bullshit.

Tired of consultants and publishers who talk but don’t deliver? We are too.

Before we ever sign a deal, we’ll give you value upfront — no strings attached.

Free No-Risk Publisher Brief

Apply to our cohort with details about your game and your studio, and we’ll send you:

  • 3–5 curated publisher or investor leads

  • A rewritten pitch tailored to them

  • Outreach positioning guidance

This is a preview of how we work: no fluff, all execution.

Get Started

Are you a fit?

This program is not for everyone. Here’s who we work with.

You should apply if:

  • You’re building one unreleased title (any engine or framework)
  • You’re ready to collaborate weekly through launch You’re open to rev share or equity
  • You have commercial goals and want traction, not just validation

We only partner with teams who are:

✅ Serious about shipping
✅ Open to transparency
✅ Focused on one game
✅ Willing to invest in growth